Thirsty Bird is a tiny rhythm game about a symbiotic dance between the raindrops. Use your computer’s keyboard to position the bird under the falling raindrops, and feel the rhythm of the skies to help your timing.
A content-complete beta version of the game is playable at the link below.
Thirsty Bird consists of five levels of original music. The style is jaunty and videogamey, featuring sampled instruments and hi-fi synths in blocky arrangements that complement the game’s chunky pixel art. You can listen to the music here.
Thirsty Bird will also support custom charts using a simple text syntax. No need for overcomplicated editors with cumbersome copy-pasting – write charts as fast as you can type, and share them any way you’d like.
// set tempo to 77.5 bpm bpm 77.5 // spawn water in center position, wait two beats water 4,4; wait 2 // after waiting, we are now at beat 2 // beat 2 will occur exactly at 00:04.71 in the music downbeat 4.71 // continue spawning and waiting wait 2 water 1,4; rock 7,4; wait 4 water 4,4; wait 4; water 7,4; rock 1,4; wait 2 water 7,7; rock 1,1; wait 1 water 7,1; rock 1,7; wait 1 water 4,4; wait 2 wait 0.25; rock 4,1 wait 0.25; rock 4,7; wait 1.5 water 1,7; wait 4 // etc.